The game heavily advertises itself with the ability to create “true crossbreeds” – offspring monsters that take appearance and stats/movesets from both parents. Monster Crown is a monster-catching game that borrows its aesthetics heavily from GB/GBC-era Pokemon games in combination with its own unique breeding mechanics. Later in the story, a young man named David enlists the player’s help in fighting the mafia and putting a stop to Beth’s quest for domination. Brutal and power-hungry, Beth believes that might is the only right, and gleefully brute forces her away across the story with her allied monster in tow. On top of this, the local mafia has shady dealings in various towns, culminating in their service to a mysterious woman named Beth. The world is still recovering from a major war, and it’s hinted that the mutually beneficial relationships between monsters and their tamers is questionable at best. Go godless abomination, I choose you!įrom the start, things aren’t as cheery as they seem. New friend in tow, the player sets out to befriend more monsters and travel across the continent. After helping their Dad with some errands, and showing promise as a budding monster tamer in the process, the player receives a starter monster from a magazine personality quiz. In a world where monsters and humans coexist, Monster Crown places the player in the shoes of a bright 14-year-old, living in the countryside with their parents. According to the game’s Kickstarter, Monster Crown was a project developed in their free time in early 2016, before being Kickstarted in 2018, and finally released in 2020. Monster Crown was developed by Studio Aurum, an independent development team composed of lead developer Jason Walsh and designer/writer Shad Schwarck, along with their music team.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |